Welcome to Pugstorm

We are a Swedish game studio working on retro oozing adventure games with strong esthetics and amazing gameplay.

An awarded studio from Sweden

In 2016, we won a prize for the concept behind Radical Rabbit Stew. The game studio Pugstorm was formed. We signed a deal with the British publisher Fireshine Games to finalize and release the game. It was a success! Now we are working on our second game Core Keeper with a great team and a clear vision.

Sven Thole

CEO & Animator

Max Halldén

Lead programmer

David Lindqvist

Game designer & Programmer

Julian Seifert-Olszewski

Lead artist & Art director

Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task?

Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.

GENRE: Adventure, Sandbox, Indie, RPG, Early Access
PUBLISHER: Fireshine Games
EARLY ACCESS AVAILABLE NOW!

Join the Community

Here is the Discord invite-link: https://discord.gg/CoreKeeper

Get your super spoons ready and whack those crazy rabbits into saucepans to free the space chefs – but think fast or the bunnies will attack! Featuring bite-sized pick-up-and-play action, fast-paced whack-a-rabbit gameplay, scintillating puzzles, super-sized boss fights, juicy pixel graphics and a sizzling soundtrack, RADICAL RABBIT STEW is a hare-raising action-arcade game perfect for new players and 16-bit retro fans.

Scintillating Puzzles – Sink your teeth into puzzles and challenges with a range of rabbit foes, and acquire gameplay-altering spoons that keep puzzles fresh and fun.

GENRE: Action, Adventure, Indie, Puzzle
PUBLISHER: Fireshine Games
AVAILABLE NOW!

Twitter feed

Alpha is available on my pixel mapping tool for #CoreKeeper
The video is a showcase of me using the tool to prep and make art in-game! Convert your art to CK's palette, filter and track colors and items, and preview where to place items!

Check it out!
https://randypanopio.github.io/project/cktools/

The #CoreKeeper Open #Alpha is now live!

Download the Open Alpha for free on Steam, and explore the underground solo or in teams of up to 8 players ⛏️

What secrets will you uncover?

Get it here: https://bit.ly/3HTygHI

#IndieGame #MadeWithUnity

BIG ANNOUNCEMENT 📣

You didn't think we'd leave it until 2022 to give you another chance to play #CoreKeeper did you? 😉

Don't miss our two-week-long #OpenAlpha, playable on Steam from December 1st ✨

#IndieGame #PixelArt #IndieGameDev

The #CoreKeeper Closed Alpha is officially LIVE! ✨

Sign-ups are now closed, so please keep an eye out for an email from Steam to see if you've been selected to participate in our Alpha Expedition.

We can't wait to hear your feedback on the game!

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Hello there!

I am Sven, the CEO of Pugstorm. You know, the boss. The team said they needed a leader. But I think then just needed someone to take care of the administration.

Please let me know if you have questions regarding the company, financing, media and so on. Or just say hello.  🙂